Interaction Designer, Creative Technologist

About Me

 
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Hi, I’m Yue,

I’m passionate about solving problems with design thinking skills and adept at balancing user goals with business requirements and technical constraints.

My areas of expertise are product design, design strategy, information architecture, user research and testing, and visual design for multiple media, including web, mobile apps, interactive installations, and VR/AR.

I’d love to collaborate with you, say hi:

yuelin.design@gmail.com

linkedin.com/in/yue-lin

Resume upon request.

PROFESSIONAL EXPERIENCE

  • MongoDB | New York

    11/2021 - PRESENT Sr. Product Designer

  • Door3 Business Applications | New York

    05/2019 – 10/2021 UX Designer

  • WeDesign Group Inc | New York

    12/2017 – 06/2019 UX/UI Designer

  • Multiple clients | New York

    07/2017 – 11/2017 Freelance UX Designer

  • UFO Media Lab | Hangzhou, China

    06/2014 – 05/2015 Creative Designer

  • Landow Software | Guangzhou, China

    10/2012 – 01/2013 UX/UI Designer

ACADEMIC EXPERIENCE

  • Parsons The New School for Design, MFA Design & Technology | New York

Part-time Faculty, Creativity Computation Lab, Fall 2017

Teaching Assistant, Creativity Computation Lecture & Lab, Fall 2016

Teaching Fellow, Design Bootcamp, Summer 2016

 

AWARDS & EXHIBITIONS

Amazon Audible, The Future of Listening Hackathon 04/2016

Second Prize Winner

Game Developers Conference, alt.ctrl.GDC 2017

Spectrum - Parsons School of Design Thesis Exhibition 2017

Playcrafting Winter Play: NYC Game Expo (2017)

Immersive Storytelling Symposium (2017)

Game for Change (2017)

  • Chaser (Alternative Controller Game) | Game Developer

Babycastles Game Gallery NYC (2016)

 

SKILLSET

Product Strategy, User Experience Design, Information Architecture, Qualitative&Quantitative User Research/Testing, Visual Design

  • Design (Sketch, Abstract, Figma, PS, AI, Framer X, Invision, Zeplin)

  • 3D & Mixed Reality (Maya, Unity 3D)

  • Coding (HTML, CSS, Javascript, C#(Unity), Processing , openFrameworks (C++), Git)

  • Physical Computing (Arduino, Fabrication)